Showing posts with label Dark Heresy. Show all posts
Showing posts with label Dark Heresy. Show all posts

Saturday, April 6, 2013

Episodes 61-65: Bunches of Pathfinder and Some Dark Heresy

T-Bone; GM and Big Sandwich Afficionado

Hosts:  Everybody but the Auxiliary Minions

Five episodes!  Five!  Who's been running this ship?  Is the captain dead at the wheel?  Nobody knows!  I know, I guess, since I'm the guy who is responsible for the web presence to accompany the podcast.  Obviously I've bee a bit slacking, what have we been up to though?  I suspect many of you automatically subscribe to the show, so you're really not waiting on these posts to go and get your episodes, but still, it's nice to have if for nothing other than posterity.  Let's start with the first of the bunch:


Episode 61:  We finally conclude the Mass Effect story arc using the Rogue Space rules!

Episode 62:  We make characters for a new, mid-week Pathfinder Fantasy RPG!

Episode 63:  We throw those freshly made Pathfinder characters into Rise of the Runelords!

Episode 64:  SHEER MADNESS!  In addition to Pathfinder we start a new Dark heresy campaign!

Episode 65:  More Pathfinder campaign hijinks in the Rise of the Runelords adventure path!

Wow!  As you can see, we've been busy, and that's just what's been dropped to the feed.  We also have an episode #66 ready to go in the can that will be even more Pathfinder goodness.  Hopefully I'm back on track now and when it goes live I'll be here to give it its own post like we should be doing.  Until then, rock on!

Sunday, February 21, 2010

Episode 7: Dark Heresy, Animus Hereticus Conclusion


Episode 7: Dark Heresy, Animus Hereticus Conclusion
http://www.cowell.org/~andy/motmm/64k-podcast.rss

Hosts: Duck Sauce, Little Gyro, Americano, Biscuit, and T-Bone

Show Notes:
  • Introductions
  • Around the Horn
  • Upcoming Weekly Blogjobs
  • Promoting the Podcast
  • Steve Jobs
  • Mouseguard prelims
  • Beverage Banter
  • Dark Heresy actual play
Tonight's episode marks the conclusion of this particular story arc of the acolytes' recent investigation. After tying up some loose ends, namely the recent assassination attempt in the gardens, and deepening their understanding of who the possessed servitor represents, the party finally tracks down the location of their ultimate quarry. Having lost their Arbites officer, and with one of their psykers recovering from a shattered leg, they are shorthanded, but time is short, and they have to go with what they've got.


The party cruises through the Caloric Debris Fields...

We're not finished with Dark Heresy for good, but we will definitely be switching gears for a little while, give Duck Sauce a bit of a GM break, and give Mouseguard a test drive for a little while. It's been a good run, and I think everyone agrees that DH was a blast to play. People are pretty attached to their character as well, so we definitely don't want to abandon them for good. It's very possible that the Ascension expansion will be out by the next time we hit Dirtside with our acolytes, so they may be getting the ultimate field promotion!

Sunday, January 17, 2010

Episode 6: Dark Heresy, Animus Hereticus session 4


Episode 6: Dark Heresy, Animus Hereticus session 4
http://www.cowell.org/~andy/motmm/64k-podcast.rss

Hosts: Duck Sauce, Little Gyro, Americano, Mystery Meat, Biscuit
Guest Host via Skype: T-Bone

Show Notes:
  • Introductions
  • Around the Horn
  • Movie Musings
  • Podcasting Tech
  • The Gamer Sweetspot
  • New Minions Shoutout
  • Podcast Reviews
  • Working the (game) craft
  • Dark Heresy actual play
Technically this session of Dark Heresy is session number five. Last time, on the same night we recorded the 3:16 one-shot, we also recorded episode number four...or so we thought. Just when we thought we had worked out all the newbie kinks, we go and end up not recording show at all! The little red light was on, we thought we hit record, oh well. It was a fun game, the only consolation for you is that session number four was a tad brief.

The adventure continues with tonight's game as our acolytes further investigate the trail of heretical weapons on the pleasure world of Quaddis. Following an assassination attempt on their lives, the agents are bordering on paranoia and the tension builds. With their nobility cover status solidified, they make contact with the government official whose name has come up in their inquiries, and who has the channels to move large quantities of the illegal goods. They proceed from their with an offer of help from an unlikely source.


"Pull OVER, official Arbites business!"

Sunday, December 20, 2009

Episode 4: Dark Heresy, Animus Hereticus session 3


Episode 4: Dark Heresy Anima Hereticus session 3

http://www.cowell.org/~andy/motmm/64k-podcast.rss

Hosts: Duck Sauce, Little Gyro, T-Bone, Americano

Show Notes:
  • around the horn
  • miniatures production costs
  • actual play of Dark Heresy
  • real-life gambling stories
  • discussion of actual-play podcasts
  • Evan Williams, American Ale, and you
We are now up to five total podcasts. In this last episode we continue with actual play of our Dark Heresy campaign, the Animus Hereticus. This is our third session of Dark Heresy while recording. Being close to the holidays we had many players not present, but we still ventured ahead and continued where the last episode left off. After a brief jaunt through the immaterium, our cargo hauler arrives at the pleasure planet of Quaddis. We have our contact name and a loose plan of what to do once on the ground...


...the controversial Hecuter 9 pistol (with red-dot sighting)


Pterra-Squirrels! 10:1 odds!

Sunday, November 29, 2009

Minions Roll Call

Left to right: Lil' Gyro, Chik O' Stiks, Flounder, Duck Sauce, & Mystery Meat

Wednesday, November 25, 2009

Episode 3: More Dark Heresy


Episode 3: Dark Heresy Anima Hereticus part 2

http://www.cowell.org/~andy/motmm/64k-podcast.rss

Hosts: Duck Sauce, Gyro, Biscuit, Chick-O Stick, Mystery Meat, Flounder

Show Notes:
  • laughs and shenanigans
  • around the horn
  • Biscuit sketches the peeps
  • actual play of Dark Heresy
  • Evan Williams and you
  • a discussion of documentaries...of sorts
In our fourth podcast (episode three) we follow hot on the heels of the previous session just two days prior. The game picks up right in the middle of a large firefight with baronial forces as the acolytes try to get to their shuttle and get off world. The hosts share many hearty laughs to book end the actual play portion of the episode.


...action pics of the party's firefight

Sunday, November 22, 2009

Episode 2: Dark Heresy Actual Play


Episode 2: Dark Heresy Anima Hereticus

http://www.cowell.org/~andy/motmm/64k-podcast.rss

Hosts: Duck Sauce, T-Bone, Gyro, Biscuit, Chick-O Stick, Mystery Meat, Americana

Show Notes:
  • three new players to the show
  • around the horn
  • actual play of Dark Heresy
  • a couple of brief sports segues
  • Yuengling and you
In our third podcast (episode two) we launch into our monthly 'weekend' game which is currently Dark Heresy. This episode picks up after a couple of brief encounters as our acolytes embark on a new mission for their Inquisitor investigating possible Xeno-tech weapons being used by minor nobility on an industrial mining world.